ROUND ROBIN RACES



LANE ROTATION WHAT IS LANE ROTATION

First, let me explain what Lane Rotation is for those of you who are not familiar with it. You have probably noticed that racing on a certain lane will give you an unfair advantage. Lane rotation solves the problem by having every racer race an equal amount of time in each lane. Lets go through a scenario.We have a 4-lane track and you have seven racers. (TrakMate) will support up to 200 racers, (windows version). Enter all 7 names, then set the time you wish to race in each lane, that's done by entering the 'heat time'. Each racer will race four times, once in each lane. Each race in a lane is called a heat. TrakMate will display the names in their appropriate lane before each heat so racers will know which lane to be in, TrakMate will also keep track of lap counts from previous heats. When the heat time expires the Relay will cut off the power to the track. You will now have the option of printing results, viewing lap times, aborting race, or continue to next heat. After selecting 'continue' TrakMate will again display who should be in which lane. Racers will move their cars over to the appropriate lane. This time they will not move it to the start line but rather where their car stopped at the end of their last heat. When all racers are ready ONE of the (4) racers will press the crash button @ there driver station and a few seconds later the Relay will enable track power. After seven heats, every racer will have raced in every lane an equal amount of time. TrakMate will display the data for all seven racers on the screen sorted by position.

HOW TO RUN TIMED HEATS

On first heat all cars start @ white start line.
After the (red zone) which is the dead strip / lap counter (FINISH LINE).
First time over the dead strip will be lap 1.
When time runs out relay shuts off power to the track.
Note where car came to a stop.
Click Rotate on Windows version.

Move car to next lane as indicated on screen but maintain track position.
If car stopped over dead strip in previous heat place car just after the dead strip in new lane.
Click Start on windows version.
First time over dead strip will be Lap 1 and will not effect best lap times and minimum lap time will not be enforced.

Repeat for remaining heats.

If there are more racers then lanes (round robin).
If it's the racers first heat then start before dead strip.
If it's not the racers first heat start where car stopped in his last heat.

This allows everyone to run equal time in each lane. Partially completed laps are not lost. I think this is the fairest mode of racing then we move to main event.

THE MAIN EVENT

So now if we have 16 racers we use the heat race time and places to select the fastest 4 racers. They get split up into 4 groups the fastest racer in group 1 then the next fastest racer in group 2 and so on untill all 16 racers are placed. Then after we get 4 winers (1) from each group we have the main event with the last 4 racers.

Ask Racer Wire X for race times !!!



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